candothat: (Put on what shirt?)
[Chekov is, to put it mildly, alarmed to find the bridge of the Enterprise replaced by the City--the fountain, specifically. As startling as the abrupt change of scenery is, there are, as far as the young navigator is concerned, worse places to find oneself than in a fountain. The shallow water feels good after hours--he can't even begin to guess at how many hours--spent running around in the bowels of a beleaguered ship, issuing orders and trying to nurse failing systems along.

There's no time to enjoy the surprise reprieve. It takes several moments for his City memories to hit and several more for them to fall back into place but, once they do, Chekov has the presence of mind to remove the gold tunic that marks him as a Starfleet officer. Harrison is here. The captain had warned them against making themselves targets.

The captain.
Captain Kirk, who's alive...

Chekov, wet curls plastered to his forehead and stripped down to his black undershirt, clambers out of the fountain and disposes of his gold shirt. He fingers his hair into some semblance of order and fumbles for his waterlogged communicator.]



[video]

He--? [Audio and video distort and give way to static. After some minor adjustments, they return. Chekov doesn't look all that different than he did prior to his disappearance (thanks to the City's temporal isolation from other universes, he's actually a few months younger than he was over a week ago, if sturdier), but recent events have given him a somewhat haggard countenance.] Hello? This is En--Pavel Chekov. I realize that very little time has passed--relatively speaking, I mean--but I must ask: Who is here still?

[Starfleet people, that's directed primarily at you.

And, hesitantly:]
Has anyone fed my dog?


[COMMENTS]
candothat: (Starsheeps)
(3) Kirk and McCoy are in the City.
(3) Nyota returns and Pavel is pleased to see her.
(5) Chekov meets Alex, Laruna's brother.*
(6) Hei is lurking around the garden.
(6) It's that weekend where visitors come to the City! Tessa and Sulu are around, among others. (POST)
(6) Isaak plans on staying on Anonymous' good side.*
(7) Kirk knows that Chekov won't be kept out of conversations if he wants in.
(8) There's a new Starfleet captain in town.*
(8) Delacroix thinks that the City is doomed.
(10) Pavel's about a year late for a physical. McCoy will help.
(12) It's hot out. Korra and Naga aren't happy about it, either.
(13) Anonymous may not have a handle on the situation with the clock.
(14) It's time for an uncomfortable conversation with Kirk.*
(17) Hei's little sister is in the City.
(18) Mako and Korra are going to teach Chekov to swim.
(18) Ginny is sick thanks to the magic plague going around.
(19) A talking dog tells the City how to overcome the illness.
(19) Chekov bonds with an infirm Captain Kirk. They're totally going to Russia someday.
(21) Khan is in the City.
(23) Neil is also sick. Pavel can help!
(23) Pavel and Pai go out for burgers.
(23) A dream implies that painting on Kirk's walls will cure him.
(24) Hei entrusts Pavel with a meteor shard with massively destructive powers. Thanks, bro.
(25) Commander Spock has arrived.
(27) McCoy appreciates Chekov's artistic skills, okay.

video;

Jul. 6th, 2013 07:30 pm
candothat: (In control)
This is Ensign Chekov, Pavel Andreievich, navigator of the USS Enterprise.

[Anyone watching will just need to take his word for it, as he isn't currently in uniform. His uniform tunic has been too short in the sleeves for several months now. Oh, the woes of being a still-growing teenager!]

I would request a response from any Starfleet officers or allies who receive this message. Thank you.

 If you have only just arrived, you may have questions. I have attached a text file to this message that may, I hope, be useful. If there are other questions or if anyone would like to speak with me, I would be happy to talk.

Captain Kirk? Uhura and I have the communicators working. They can pick up local transmissions, and we have connected all four to a secure channel. I think that is the best that can be done.

[attached file: City_brief]


[COMMENTS]

candothat: (Default)
This is the City. Very briefly it is (the accessible portion of) a universe that exists outside of time and space as we know them. If you are visiting you will return to your home shortly.

This universe's spacetime is both wholly severed from that of other universes and connected to them in a way that defies conventional understanding. It is temporally isolated. What time passes here does not pass in our home worlds and so we all return to our native universes at the same moment as we left.

The City is an intersection of multiple places and times.

The nature of this universe is uncertain. It may be artificial. Not all natural laws apply all the time. The stars move in regular patterns and this indicates that we are either orbiting a star or that our captors are sophisticated enough to simulate the effect of a typical (earth-like) planetary orbit. There is a curvature to the horizon and so the City is most likely located on a planet. There are barriers that prevent exploration of this planet more completely.

Creatures sometimes enter the City from outside.

The City was controlled by beings who called themselves the deities and they were able to put curses on the population and give us things in exchange for memories, items, etc. They may have been members of a technologically advanced race - maybe one that is studying humanoids. They were removed from power by anonymous forces very recently.

Little is known of the anonymous forces. UPDATE - I have worked with a member of this group named Tristero. He has indicated that his group knows little more about the workings of the City than us but they appear to be sincere in their desire to help us.

The City is patterned after 21st century Earth.

There is a clock underground that may be important. There are rumors that the City is sentient (unverified). Magic is real. The dead do not stay dead (verified).

Memories about this world do not persist when we return home. If we come back here after leaving we may or may not have the memories from our previous visit. Memory loss is common.

There is no known way to escape.
candothat: (Coat)
Threads
(1) Delacroix's lab (which Chekov shares) is destroyed.
(4) Utusho thinks that fighting the deities is a great idea.
(6) Delacroix has suspicions about Rebecca.
(9) There is a rebellion afoot and a meteor sprinkle. Chekov is not all that bothered by either. (POST)
(9) A seven-million year-old robot with a spaceship! But Pavel forgot to get his name.*
(14) Doc is taken to jail and there is no legal representative to be found.
(15) Korra and Asami (back, with no memories) visit Pavel at work. Chekov and Asami make plans.
(17) Jinora is gone, so Chekov checks the Hall of the MIssing for Korra.
(21) For her birthday, Rapunzel would like to make lanterns.
(25) Chekov is asked to reboot Mao after the rebellion is over.
(25) Dewey, an exceptionally intelligent ten year-old, is going to be Chekov's new favorite person.
(25) Lucy can't stop talking, to her dismay.
(26) Chekov calls Korra up to see if she is bored to death yet.
(27) There are some concerns about the stability of the dimension that the City is in.
(28) Neil is in the square in the midst of rebellion. So is Chekov.

video;

Jun. 9th, 2013 08:12 pm
candothat: (Up: Huh?)
I would like to ask a question, if I may. Is there anyone who knows if the group opposing the deities can do as it says? I doubt the wisdom of openly going against the deities, but, if they have found a way to control whatever powers the deities possess, I think they would be worth talking with.

More importantly, where are the meteors coming from? [Because falling rocks are infinitely more important than the growing threat of a rebellion!] If the City is enveloped by a force field, there shouldn't be a way for extraterrestrial debris to reach us. I can only imagine that either there is no such force field, the field allows objects to get in but not out, or there is a reason why our roofs are being compromised by meteorites. The first seems unlikely.

Whatever the truth is, it's not a bad curse. A meteorite is the closest I have been to space in over fifteen months.


[COMMENTS]
candothat: (Let me explain)
Logs
(3) Chekov and Korra have useless superpowers. They use them for evil.

IC Post Threads
(6) Hei apologizes. Kind of.

Threads
(5) Laruna doesn't have her powers. This makes her unhappy. (13)
(5) Meyer makes references to literature that isn't Russian. (8)
(10) Helen Magnus is new to the City. Chekov tries to help. (11)
(15) Charlie lost Merlin. Chekov recommends drinking. (5)
(22) It's vodka time.
(26) Lucy plans on killing Chekov with sunlight. Rude.

[video]

Apr. 20th, 2013 10:18 pm
candothat: (Curse: Thoughtful)
[Chekov, slightly disheveled, is seated in the cottage's living room (toying, of course, with a gadget of some sort, as the boy has difficulties being still and without a task. There's a stranger seated next to him. He appears slightly older, considerably broader through the shoulders, a good deal taller, and far less inclined to fidget than the eighteen year-old.]

I'm told that this is an acceptable way to address the City
. [The stranger has a distinctly Russian accent. It is, however, far easier to comprehend than Chekov's.] My name is Pavel Chekov.

And I believe that you may be a version [wersion] of me from an alternate reality.

Or you may be a version
[the 'v' is not mangled] of me.

Being older does not give you the right to be the original Pavel Chekov. Anyway, I think that this is a curse and you will leave in a day or so and I'll still be here.

[The two Chekovs are no longer making any attempt to address the camera. There's a palpable uneasiness between them--a silent war in the making. Both of them manage to remain relatively genial in both expression and tone, but the uneasiness is clear all the same.]

I almost envy you. If this is a cage, as you said, it's a very nice one. The vodka is good, all of the women are beautiful--


Of course the vodka is good; it's mine. Maybe you are older and better at fighting, but I know how to choose a good drink. [Chekov--the one the City is more accustomed to--grabs the bottle of Stoli from his counterpart.] You're far enough into the bottle. Give it to me.

As they say in Russia, "I don't need your valuable directives."

This is my home and my vodka. You should be more courteous.

If you were a better host, maybe... [Taller, less adorable Chekov ruffles the other Chekov's hair. The latter is not amused.] But why fight when we can settle this like men? One more fight, fists only. The winner gets to stay here and the loser goes.

[Chekov rubs a bruised cheek, sulky.] You have the advantage.

I was joking. Let's drink and be friends.

I would rather go running.

Please, do what you like. Perhaps I can become better acquainted with Misses Uhura.


Don't flirt with her--either of her. [Curly-haired Chekov sets his gadget and the bottle of vodka aside and moves out of sight. The other Chekov watches him curiously, reclaims the vodka, and takes a healthy swig.] I say that for her benefit and yours. She dislikes it.

Have a good run!

[A door slams. The remaining Chekov gives the camera an apologetic smile.]

Forgive Pavel's ill-humor; he may be mad at me for winning our sparring match. But, if you would like to talk to me, my humor is intact and I have little to do.



[ooc: Chekov isn't getting on well with his Good Side (if you want some tl;dr on said Good Side, it's right here). Actual!Chekov can either be action'd up while out or contacted via the network later on; Other!Chekov is free for network communication. If you fancy talking to both, that can happen later. Do indicate to whom and when your characters are replying!]

[COMMENTS]
candothat: (The pretty icon)
20-21; My Good Side?
Some citizens have experienced becoming a different version of themselves but has anyone experienced meeting a different version? Not just any version either, supposedly the best version they want to be. She's smarter, he's prettier, she tells the truth, he has a heart. This other version arrives at midnight maybe with a polite knock on the door or they've already crawled into bed because it's their home too. What's a citizen to do?


While Chekov is fairly pleased with who he is (sometimes more pleased than he has any reason to be) and wouldn't change anything significant about himself if given the choice (aside from his height, perhaps), he certainly has an idealized sort of dream-self who will be making an appearance during this curse. The significant differences between Chekov and Other!Chekov don't reflect insecurities on Pavel's part; it's nothing more than wishful thinking and what-ifs.

It should come as no surprise that Chekov occasionally resents his physical appearance and age. He's short, young, a bit gangly, and generally adorable (which does have its advantages); to make matters worse, he takes largely after his mother. Pavel is from a society where the ideal male is traditionally masculine--tall and strong, not small and waifish. Therefore, Other!Chekov will look wholly different. He's the epitome of Russian maleness as Chekov sees it and, as far as the kid is concerned, that basically means Other!Chekov will look not unlike a younger version of his father, who is quite masculine in appearance.

I've chosen Walter Koenig (the original Chekov) as the PB for Other!Chekov because he has the right look and it amused me to do so. For the sake of this curse, let's pretend that Koenig is considerably taller than five-foot-five.

Other!Chekov looks somewhat older--mid-twenties, perhaps--and is a good six inches taller than his five-foot-seven (not Anton's real height, but he plays short) counterpart. He's broad-shouldered, sturdy, and has what Chekov would consider a very Russian face and complexion. He's boyish, but not adorable; his hair is not curly and fluffy.

As far as conduct goes, they're not too different: both are polite, have a penchant for drama, and balance a sense of futility with wry optimism. Both are undeniably Good and dedicated (perhaps to their detriment, but Chekov doesn't realize that), honest, and loyal. What Other!Chekov has that Pavel doesn't is a slightly more dignified and reserved air (as befits a soldier) and more social know-how. Better yet, he has a way with the ladies. (Chekov flirts almost unconsciously, but hasn't mastered the art of doing it on purpose; seduction isn't something he knows much about.) Other!Chekov is gentlemanly and respectful, but also a master of seduction.

(NOTE: By "master of seduction," I mean "master of seduction as Pavel understands it," which is probably not very... ah, seductive.)

Other!Chekov isn't as goofy or as easily distracted (although humor is still a prominent characteristic, since Pavel likes a good sense of humor), as he must maintain a dour Russian countenance at most times. His posture is military-perfect, he's composed, he's both brilliant and a more than capable fighter, and he is stubborn because that is also a desirable Russian trait. He's quicker to stand up for himself than Chekov is and more aware of the fact that one must be careful around certain people because certain people are dangerous.

What I'm saying is Other!Chekov is the most manly, the best at all of the things that Pavel is good at as well as the things he is not so good at, the finest soldier Starfleet could ask for, and the most Russian Russian of all time. I'm already annoyed by him.

Other!Chekov will not have certain qualities that Chekov doesn't mind in himself, but would exclude from a magical idealized version of himself: a willingness to engage in less-than-manly activities, puppy-like eagerness, a tendency to be less Russian or less himself to put others at ease and fit in, relentless forgiveness, a deficient ability to feel shame, and no desire to wear a false mustache.

It's important to note that Other!Chekov will be readily understandable instead of just-barely-speaking-something-that-sounds-like-English Chekov. He will still have an accent, but it will be a muted one. There will also be no 'v'/'w' transposition, making it possible for Other!Chekov to say words like invisible, vessel, Vulcan, and evacuation without sounding silly.

audio;

Mar. 18th, 2013 09:04 pm
candothat: (Lensflare)
[Chekov has been maintaining radio silence since the fifteenth. The rampant alcohol-induced misery in the City, however, prompts a network post.]

Celebrations yesterday, vomiting in the streets today. It feels like the first of January.

My father has told me many ways to cure a hangover--some of the ways are ridiculous--so I will share his better suggestions. Drink pickle brine; the potassium, magnesium, and electrolytes will help. Mineral water is good, too, as is kvass, but I don't know there to find that in the City. If these don't help, jump into a very cold body of water. The cold should be enough of a distraction to make you forget your other miseries.

[There's an uncertain pause.]

Also, I have a question.

I realize that, normally, actions taken during curses are to be forgiven. What if a cursed action is encouraged or preceded by uncursed actions? Say--and this is only an example--two friends have an argument, and that becomes a fight. Maybe the fight is somewhat violent, but not so bad until the curse takes hold and one of the participants does something extreme. When uncursed and cursed are close like that, how do you know where one turns into the other? Is there a time when a cursed action is not forgivable?

[He clears his throat. It's a troubling topic, which is why he feels a need to end on an entirely different note.]

Pickle brine for hangovers. Remember that. You heard it from a Russian, and a Russian never lies about these things.


[COMMENTS]

action

Feb. 23rd, 2013 10:37 am
candothat: (!Girl: OMG)
Action at the House // Open to Uhura )

Private Video // Locked to Lucy )

[Action // Open]

[After acquiring appropriate attire and getting over the initial surprise of waking up with a... ah, different body, Chekov spends the weekend playing a game of let's-see-who-can-recognize-me with acquaintances (when he's not at work, of course, as a gender swap is no excuse to call in sick).

He might be seven inches shorter and curvier than normal, but that accent is all too easy to identify.]



[COMMENTS]

[audio]

Jan. 24th, 2013 12:18 pm
candothat: (In control)
Filtered to the Deities // Unhackable )

[Public]

It is nice to have the City quiet again, but yesterday was too quiet. Why are people so reckless about what they lick?

[City: don't answer that question.]

The snow is good. It reminds me of home, but warmer, and with more sun. If we were in Petersburg, there would be less than eight hours of daylight today, and we would likely not see the sun for the clouds. The temperature would be maybe twenty below, Celsius, without wind--possibly colder. I think the Neva would be frozen by now.

This is March, April weather. Anyone who is cold now should be glad that the City is so mild.


[COMMENTS]

candothat: (Sad: Kicked puppy)
[Chekov was conscious well before evening, but he can't for the life of him remember anything. Why is he in a hospital bed? What happened to his hand? Why does everything hurt? More importantly, perhaps, who typed the last entry on his network device and who replied to Lucy and Delacroix this morning?

It was him, of course, but scopolamine has a way of messing with memories. Pavel remembers a random jumble of things: fighting someone in a mask, Korra, watching trees breathe in the park...

In the hope that someone can fill him in, he grabs his network device and starts an audio recording.]


If there is anyone-- [He pauses to clear his throat. He sounds like he hasn't tried talking for days, even to his own ear.] If anyone can tell me what happened this weekend... I would be most appreciative.

[Well, would you look at the time. Just a few hours until midnight.]

Поздравляю с Новым годом. I had no plans for celebrating the new year, but I doubt this would have been included in them.


[COMMENTS]
candothat: (!Curse: Serious)
[open contact]

[Those who know Chekov might find his behavior this weekend peculiar by virtue of the fact that he seems to have disappeared. He's not tinkering with various "projects" in the living room, working at City Solutions, out running, or popping in on various acquaintances. Maybe it's time to try sending a message...]

Action // CLOSED to Korra )

Private Message to Hei // UNHACKABLE )

[ooc: Morality reversal curse! Chekov has an agenda and may not be amused by calls; feel free to contact him anyway.]

[COMMENTS]
candothat: (!Curse: Dark)
Morality Reversal Day
Sinners become saints, and those as pure as the driven snow become cesspits of moral filth. Basic personalities remain unchanged, a cheerful outgoing good guy will simply be a cheerful outgoing bad guy.


On December 29th and 30th, Chekov is going to have his morality reversed. What does this mean?

First and foremost, Chekov will remember his time in the City during this curse and he will also remember the events of the weekend come Monday.

Chekov is typically a good guy. For the weekend, he's going to be a bad guy. Selflessness will be replaced by selfishness; a puppyish desire to please others will turn into apathy towards others... unless, of course, they can be useful. Chekov's intelligence, insightfulness, and hacking skills will remain intact, but he won't have a strict moral code limiting his actions.

Some of Chekov's key traits when interacting with others are his sense of humor and regard for others. Not all of this will disappear with the morality reversal. The humor, however, will be largely absent. Chekov has taken to being "the funny one" as a defense mechanism: people like his comedic antics and, when others are laughing at him, they can't be mad at him for being younger and smarter than them. Cursed Chekov will have no reason to put on airs because getting along with others won't be on his agenda, but he will still have some regard for other people. Morality aside, Chekov follows rules. Yes, those rules will be altered, but he's going to try to avoid harming more people than is necessary.

It will be difficult for others to tell that Chekov is cursed initially. It's easy to forget that he is a tactician and perfectly capable of manipulation. Normally, a devotion to truth prevents him from utilizing these abilities, but that won't be the case when he's cursed.

Cursed Chekov will hack into every available server in an attempt to figure out why he has missing memories--something that has been bothering him for some time--while keeping up a facade of normalcy (this isn't so different from his usual mode of operation; he's constantly trying to be who others want him to be). A thorough search of the City's cyberspace (something Chekov hasn't done previously out of respect for the privacy of others) will result in the identification of the cause of these memory gaps. When the threat is located, it will clearly be in Chekov's best interest to ensure that said threat won't hurt him again. No one can die in the City, but damning secrets can be revealed.

[video]

Nov. 27th, 2012 08:25 pm
candothat: (Sad: Unsure)
[The video opens to--well, not much of anything. It's night; the stars are visible, and Chekov's face is lit by the dim glow of his network device. He's remarkably subdued, but he typically does only pause to make network posts when he's in a low or contemplative mood.]

For anyone who has not heard already and knew them, Lena and Asami are no longer in the City. I did not know Asami as well as I wish I might have, but Lena was a good friend. At least she will be happy to be home... she did not like being in the City.

[And changing topics. No one wants to dwell on the negative.]

I have two questions. First, does anyone know how the ship on the side of the mountain came to be where it is? I went inside of it, but there was nothing informative there and most of it was, I think, inaccessible. It looks to me like a spacecraft. I have heard stories in the City of aliens and creatures coming from beyond the barriers, but nothing related to a ship like this.

My second question is this: is it common to experience memory loss in the City? If not, should I be concerned? My medical knowledge is very limited, but if there is something wrong with my brain, I would like to know. It is, after all, the most important thing that I have.

[He ends the feed with a forced smile.]


[COMMENTS]
candothat: (Default)
[action]

[Somewhere outside of City Solutions, Chekov is doing what he can to help others escape The Things running about today (or slithering around, as the case may be). Mostly, that involves shooting The Things with one of the laser guns he made when he first entered the City.

That's what he was doing, anyway. The gun has stopped working and Chekov, with his engineering knowledge temporarily traded away, can't get it running again. He's tried pushing buttons, removing and replacing parts, hitting the stupid thing, swearing at it in a variety of languages... and it's not responding. He grudgingly pulls out his network device.]


Derrmo... Pavel, you are an idiot. Trading away knowledge...


[video]

Howl, Sophie. If either of you are home, would you please go into my room and see if--

[A scraping sound. Chekov pauses. Behind him, a manhole cover lifts and is pushed aside by what might have been, in a previous life, a set of hands--gnarled, knuckle bones visible through a glistening coat of slime and rot.

Even as he turns to look, something whips out of the manhole and wraps itself around Chekov's legs. It drags him towards the hole and the grabbing hands. The young man yelps and reaches for the useless gun, but it's too far away. He twists and hits the thing around his legs with the only weapon at hand: his network device.

The picture flickers. The quality of the feed is poor, but a swearing Chekov is visible, halfway down the manhole, holding on to a crack in the cement above ground to prevent the creature from dragging him under. He slams his network device the ground and--]



[action]

[--disappears from view, a jagged, broken piece of plastic--a remnant of the network device--firmly in hand.

There's nothing for a minute.

Two minutes.

A bloodied hand grasps the rim of the manhole. Chekov hauls himself up onto the relative safety of the cement, filthy and bleeding but very much alive. He has the presence of mind to replace the manhole cover.]


Eto pizdets...


[COMMENTS]

[audio]

Aug. 31st, 2012 07:52 pm
candothat: (Sad: Lost her)
[Oddly enough, there's no video accompanying this particular entry.]

I have been thinking, and it seems--at the risk of sounding Vulcan--illogical, putting effort into anything in the City. Yes, I realize that this way of thinking can be applied to life as a whole, but in the City, memory is so-- [a long pause, during which, one imagines, Chekov gestures wildly in an attempt to find the correct word] --tenuous?

What I mean is, at home, we are constantly learning, accumulating knowledge and, unless something out of the ordinary happens, what we learn never leaves us. And even when we die, there is something of our existence left... memories, a legacy--something. Memories may not last forever, and we are forgotten as those who knew us or have heard of us die also, but in the City... how long do memories of anyone last? Six years? Five?

That is not to say that I believe we should stop doing things here, in the City. As one of my professors would have said, work, activity, and social interactions are important to the well-being of humans and humanoids, even if none of the results are lasting, but it bothers me to think that there is nothing that I will retain from the time spent here. I cannot imagine that--living here and learning, only to forget once I leave. And those I have come to know, when they leave, will have no memory of what happened here. That--everyone forgetting--seems more final than death.

It bothers me more than death, I think. Maybe that is only because death is a phenomenon that I understand and have some familiarity with; maybe it is vanity speaking and I dislike the thought of being forgotten so easily.

Mostly, I am very attached to my mind. There is nothing that I value more than what I have learned and what I remember, and I do not want that taken away.

[He almost sounds... upset? But then, just as cheerfully as ever--]

Howl, Sophie--have you seen Peter recently? I am beginning to become concerned.


[COMMENT]
candothat: (Input)
[It's immediately obvious that this video is being shot outside--in the garden, likely. The setting is somewhat incongruous with Chekov's tendency to post about technology he has been working on, but there he is. Judging from the seventeen year-old's expression, he is prepared to explain something. At length.]

I am not sure if this is of interest to the medical staff of the City's hospital, but I believe I have a device that may be of use to you. I will require the aid of City Solutions to replicate this, but...

[He trails off and pulls a small, boxy item into view. It doesn't look that impressive; honestly, it could pass for an early cell phone if it weren't for the screen.]

This was, originally, a medical tricorder, which I assume has been introduced to the City, since Doctor McCoy had one. Usually they are used only in the field, but a full-sized medical diagnostic array is far beyond me. But I was saying... at home, where I am from, we also have instruments called psychotricorders--specifically programed to display brain activity--that are not typically attached to other devices. Unless I have made a mistake, this is capable of performing all activities that a psychotricorder can, in addition to those of a medical tricorder.

[reluctantly] The data chips may, perhaps, need to be reprogrammed by doctors, the psychotricorder chip especially. I am not a specialist in the field of biochemistry, but it is simple enough to alter the program. I can show a medical professional how.

But how it works is like this. The detachable scanner is used [he removes a smaller device from the back of the modified medical tricorder] to gather readings. The information it gathers is sent to the central processing unit [the midsection of the device is indicated], and the information is displayed on the screen, here. Very simple. Not that the information itself is useful without a doctor or someone sufficiently schooled in interpreting medical readouts to analyze it... make a diagnosis.

Ah, and I have perfected--to the best of my abilities--my early modifications that allow this tricorder to serve also as a dermal and osteogenic regenerator. Only good for small breaks and relatively minor injuries, but useful, I hope. So, with this, physical and psychological diagnoses may be made without intrusive procedures, and some wounds may be fixed in minutes.

[Chekov looks rather pleased with himself. Understandably so, perhaps.]

Please, if you are associated with the hospital and would like to make use of this technology, contact me. I would like to be of help.

Saya, if I may--there was a curse the last time you offered to show me how the Impala works. Would you still be willing to teach me about it?

[And with that, he ends the feed. Chekov will be loitering in Xanadu, should anyone wish to come across him.]

[COMMENTS]

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Chekov, Pavel Andreievich

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