Curse: Morality Reversal
Morality Reversal Day
Sinners become saints, and those as pure as the driven snow become cesspits of moral filth. Basic personalities remain unchanged, a cheerful outgoing good guy will simply be a cheerful outgoing bad guy.
On December 29th and 30th, Chekov is going to have his morality reversed. What does this mean?
First and foremost, Chekov will remember his time in the City during this curse and he will also remember the events of the weekend come Monday.
Chekov is typically a good guy. For the weekend, he's going to be a bad guy. Selflessness will be replaced by selfishness; a puppyish desire to please others will turn into apathy towards others... unless, of course, they can be useful. Chekov's intelligence, insightfulness, and hacking skills will remain intact, but he won't have a strict moral code limiting his actions.
Some of Chekov's key traits when interacting with others are his sense of humor and regard for others. Not all of this will disappear with the morality reversal. The humor, however, will be largely absent. Chekov has taken to being "the funny one" as a defense mechanism: people like his comedic antics and, when others are laughing at him, they can't be mad at him for being younger and smarter than them. Cursed Chekov will have no reason to put on airs because getting along with others won't be on his agenda, but he will still have some regard for other people. Morality aside, Chekov follows rules. Yes, those rules will be altered, but he's going to try to avoid harming more people than is necessary.
It will be difficult for others to tell that Chekov is cursed initially. It's easy to forget that he is a tactician and perfectly capable of manipulation. Normally, a devotion to truth prevents him from utilizing these abilities, but that won't be the case when he's cursed.
Cursed Chekov will hack into every available server in an attempt to figure out why he has missing memories--something that has been bothering him for some time--while keeping up a facade of normalcy (this isn't so different from his usual mode of operation; he's constantly trying to be who others want him to be). A thorough search of the City's cyberspace (something Chekov hasn't done previously out of respect for the privacy of others) will result in the identification of the cause of these memory gaps. When the threat is located, it will clearly be in Chekov's best interest to ensure that said threat won't hurt him again. No one can die in the City, but damning secrets can be revealed.
Sinners become saints, and those as pure as the driven snow become cesspits of moral filth. Basic personalities remain unchanged, a cheerful outgoing good guy will simply be a cheerful outgoing bad guy.
On December 29th and 30th, Chekov is going to have his morality reversed. What does this mean?
First and foremost, Chekov will remember his time in the City during this curse and he will also remember the events of the weekend come Monday.
Chekov is typically a good guy. For the weekend, he's going to be a bad guy. Selflessness will be replaced by selfishness; a puppyish desire to please others will turn into apathy towards others... unless, of course, they can be useful. Chekov's intelligence, insightfulness, and hacking skills will remain intact, but he won't have a strict moral code limiting his actions.
Some of Chekov's key traits when interacting with others are his sense of humor and regard for others. Not all of this will disappear with the morality reversal. The humor, however, will be largely absent. Chekov has taken to being "the funny one" as a defense mechanism: people like his comedic antics and, when others are laughing at him, they can't be mad at him for being younger and smarter than them. Cursed Chekov will have no reason to put on airs because getting along with others won't be on his agenda, but he will still have some regard for other people. Morality aside, Chekov follows rules. Yes, those rules will be altered, but he's going to try to avoid harming more people than is necessary.
It will be difficult for others to tell that Chekov is cursed initially. It's easy to forget that he is a tactician and perfectly capable of manipulation. Normally, a devotion to truth prevents him from utilizing these abilities, but that won't be the case when he's cursed.
Cursed Chekov will hack into every available server in an attempt to figure out why he has missing memories--something that has been bothering him for some time--while keeping up a facade of normalcy (this isn't so different from his usual mode of operation; he's constantly trying to be who others want him to be). A thorough search of the City's cyberspace (something Chekov hasn't done previously out of respect for the privacy of others) will result in the identification of the cause of these memory gaps. When the threat is located, it will clearly be in Chekov's best interest to ensure that said threat won't hurt him again. No one can die in the City, but damning secrets can be revealed.
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What's scary is that he's capable of evil shit all the time. The only thing keeping him in line is... y'know, being a good guy.
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Our boys are the best at making the right friends, clearly x3