candothat: (( ゚Д゚))
Chekov, Pavel Andreievich ([personal profile] candothat) wrote2021-08-25 11:08 pm
Entry tags:

Open: Aftergame

OOC Notes

This Chekov remembers his time spent in Polychromatic, MarinaNova, and Drift Fleet; the full timeline can be found here. He returned to his home universe from Drift Fleet with his memories intact. He resigned from Starfleet in order to concentrate on finding a way to relocate the people he'd known in-game.

It took him three years to build a device that would take him to other universes, and he is now twenty-six years old (physiologically). The device works kind of like a tracker; it searches for universes that have the qualities its user inputs. Pavel is looking for universes that contain people who have existed in the same universe as him at some point in the past (please don't ask me about entanglement at the quantum level, just pretend it works). If you play a character who was in a game with him, he can come to your character's universe! There are no rules about how much time has to pass in that universe or anything else -- do what seems fun. If you'd rather have him stumble into a different character's universe, that's cool too. Accidents happen when you're messing with physics.
--

Pavel Andreievich Chekov -- civilian scientist, former lieutenant on the USS Enterprise, and veteran of no less than three out-of-universe abductions -- has finally come up with a means to travel to other universes.

There are, of course, many ways to get to other universes, but prior to this moment, there has never been a way to enter a specific universe intentionally. All recorded trips to other universes have been accidental, random, and irreplicable. Chekov's targeted extra-universal transportation device (he really needs to come up with a catchier name for the thing before he presents it to Starfleet's Bureaus of Engineering and Research) removes all randomness from the equation, allowing safe and reliable travel to universes that that fall within parameters established by the traveler.

Theoretically.

After several years of theorizing, three years of almost nonstop labor, and some assistance from Montgomery Scotty -- former crewmate, frequent collaborator, and the only person in Starfleet who doesn't think that the Russian's trip to other universes left his genius brains slightly scrambled -- Chekov's prototype is ready to be tested. The twenty-six year-old is almost entirely certain that the test will prove non-lethal even if it isn't successful. The device has all of the same fail-safes as a transporter, making it highly unlikely that its user will be lost in-transit or beamed into the vacuum of space. At worst, it will break after one use or fail to reassemble its operator in the intended universe. Yes, either of those scenarios would be terribly unpleasant, but Chekov is choosing optimism. He needs to believe that it will work. He needs to have faith that the friends that he made in the City, the prison, and the Fleet can be found again.

Chekov does a final survey of his work room to ensure that all of his notes and schematics are in order and easily accessible. Although his motivation to create the device was primarily selfish, targeted extra-universal travel will have its uses to Starfleet; it would be a shame for all of his work to be lost along with him. Scotty will undoubtedly be able to decode Chekov's notes and create a new device, should things go poorly during this test run.

The device is roughly the size of a tricorder -- too small, most would think, to generate the massive amounts of energy required to move from one universe to another, which usually involves entire starships or powerful natural phenomena. It needs to be small. Popping into a universe in something the size of a starship tends to create problems, and Chekov does not want to start with a problem.

He enters his target universes' parameters, takes a deep breath, and vanishes in a swirl of light.

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